qPCR Crush

LGC Biosearch Technologies

  • Game
  • Backend
  • Design
  • Frontend

Project Overview

qPCR Crush is a tile-matching game created to promote the LGC Biosearch Technologies brand. It supports play on desktops and mobile devices and includes an online, real-time leaderboard system.

The game also has a specialized iPad version which is exclusively used at convention booth promotions. This version includes a raffle system that handles player rewards.

The project was built with another project of mine, a browser-based 2D game engine called Adam Engine.

qPCR Crush start screen
The qPCR Crush start screen, the first screen the player sees
qPCR Crush tile-matching board
The qPCR Crush tile-matching board, where the main gameplay loop occurs
qPCR Crush on qPCR Design Lab
Screenshot of qPCR Crush game and leaderboards on the qPCR Design Lab microsite
qPCR Crush being played on iPads at a convention
Specialized iPad version of qPCR Crush running at a convention booth

Project Details

Released

  • Oct 23, 2014

Collaborators

Languages

Game

Updated

Feb 6, 2017

Responsibilities

  • Frontend
  • Game Design
  • Backend

Backend

Frontend

Design